Holographic Reality is not actually producing 3D images that everyone can see; this isn't “Star Trek“, instead of everyone walking into a room made to reproduce 3D images, Microsoft's goggles show images only the wearer can see.
Everyone else will just think you're wearing goofy-looking glasses. Another key thing about Holographic Reality is what we are trying to accomplish.
The company is not trying to transport you to a different world, but rather bring the wonders of a computer directly to the one you're living in. We are overlaying images and objects on to our living rooms.
As a Holographic Reality wearer, you'll still see the real world in front of you. You can walk around and talk to others without worrying about bumping into walls. The goggles will track your movements, watch your gaze and transform what you see by blasting light at your eyes (it doesn't hurt). Because the device tracks where you are, you can use hand gestures--right now it's only a midair click by raising and lowering your finger--to interact with the 3D images.
- Government Agency
- Manufacturing Industrial
- Engineering and Architecturing
- End Users
- Head-mounted, combination of both physical and virtual world overuser‘s field of view.
- Tracking technology, Opticalsensors, Accelerometers, GPS and RFID.
- Enhanced product preview, allowing customer to view inside product before physical produced.